
This is my version of the game King’s Valley for the ZX-Spectrum, which I wrote back in my school years. The game is not a clone of the original MSX title but rather inspired by it. The main character was copied pixel by pixel from King’s Valley 2 with the help of graph paper, a few keen eyes, and a pencil, thanks to my friend Yevgeny Yanushkevich. My brother Ilya and my friend Yevgeny also helped me design the levels. All the development of the game and its resources was done entirely on the ZX-Spectrum.
In the video, there’s quite a serious player – completing the game in just two hours.
In fact, the game turned into quite a long-term project, stretching out, if I remember correctly, for about a year. It was written right after I lost the disks with the source code of my previous game – a port of Knightmare from the MSX.
The game can be found in the World of Spectrum archive and on other sites.
Strangely enough, World of Spectrum claims that the game was released in 1994. That doesn’t quite match reality, since that was already my third year at the Academy, while I had actually written the game back in school.
To this day, I continue working on reviving the game for mobile devices (iOS, Android), TV set-top boxes (Apple TV, Android TV), desktop platforms (Linux, macOS), and the web. But I’m doing this VERY slowly – sometimes putting development aside altogether, and sometimes spending just a few hours a month on it.

Очень клева !
Всегда интересовали детали создания игр – как кажется дикая ограниченность ресурсов – и от этого все решения кажутся порой гениальными.
Буду признателен, если прольете свет на то как игра создается – с точки зрения кода, графики, музыки – или посоветуете что почитать.
Заранее спасибо
Многие советуют читать Андре Ламота “Программирование игр для WINDOWS советы профессионала”. Попробуйте, может и вам понравится.
I really like your version of King’s Valley. Great levels you made. Did you ever make more levels for the Spectrum version or MSX version that you didn’t release? I would be greatly interested.
Thanks for your feedback and interest in my version of King Valley. But no, I did not make levels for other King’s Valley games.