Dice or Die

A logic game for mobile devices, blending elements of 2048, Color Lines, and Match-3.

This game, like Krakoid and Bugzz Smasher, was built on my own engine. The engine supported only a few platforms — Linux, macOS, Windows, iOS, and Android. Development was mainly done on Linux.

The screenshots show a later version of the game, where the graphics were polished to the level of “finally not hurting your eyes” at Melesta. The game was also published by Melesta. Unfortunately, it was completely unsuccessful. This may have been due to extremely long sessions, which could last days or even weeks, and poorly designed monetization. There was not even a basic rewarded video feature — only interstitial ads at the end of a session. And, as you may remember, sessions lasted a very long time.

  • Dice or Die for Android
  • I could not find a link to the iOS version of Dice or Die