Not all zombies are equally useful. Crush them all, but be careful – some zombies aren’t quite ordinary.
The rules are simple: tap a zombie to kill it and use power-ups wisely.



All the artwork was purchased from specialized stock sources. There was nothing unusual during development – I was just making another game.
The only exception was the button. I had to make a change in the engine – adding a new event to the button widget, which was needed for the power-ups. I could have created a specialized widget instead, but I decided that extending the functionality of the standard button would be useful for future projects.
- Zombies Among Us for iOS
- Zombies Among Us for Android
- Zombies Among Us for Facebook
- Zombies Among Us for Web
